Week 4's update doesn't have too much to offer in terms of new work, but rather a couple of concepts that I've been working on and refining. I've slowly been building up and working out the art style for this game, and will continue to do so in the coming weeks.
Vehicles
Work on the missile launcher concept is complete! I came up with a new border design for the bottom to make it more interesting than say a plane couple of blank panels. I also drew up and completed the back view lineart with block colours, allowing for a better look at all of the vehicles parts.
The other concept I'm currently refining is the goon tank. I decided to go for a darkish blue hue, which I had used before on previous vehicle work, and continue to do so. The back line art is slowly progressing, but there's not enough to show, so that'll hopefully be completed by next weeks entry.
The next update will continue to follow the refining of concept art.
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